A Field is the location where every battle takes place. Except for Turf War, every game mode generates one. Dungeon of Trials, Events, Journey, and Divine Arena have predetermined fields, while Hall of Fame, Brawl and Gold Mine generate random ones each time.


Structure[edit | edit source]

A field has a total size of 6x4 squares and is divided into player side and enemy side. By start, there will be several Rune, Pentagram, Scenery and rarely frozen Heroes spreaded. If the picked game mode is Gold Mine, the field will be empty, having three Gold Statues on the enemy side instead.


Field example.png


Example for a newly generated field in Hall of Fame


Notation[edit | edit source]

The community in this game uses a notation to use in this wiki (see Journey Guide) and on Discord. The following table is a representation of the example field shown atop.


Player Field Enemy Field
A1
 
 
A2
 
 
A3
 
 
A4
Rune
+4Spikes
A5
 
 
A6
 
 
B1
 
 
B2
Dark Tree 2 (Field)
B3
 
 
B4
 
 
B5
Sword in Stone
Level 2
B6
Pentagram
+2Atk
C1
Rune
+3HP
C2
 
 
C3
 
 
C4
 
 
C5
 
 
C6
 
 
D1
 
 
D2
 
 
D3
Rune
+3Block
D4
 
 
D5
 
 
D6
Rune
+4HP
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