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Might is a basic measure of a Hero's current strength. Might isn't directly indicative of the usefulness of a Hero, but rather a measure of it's development. Might is calculated through Hero level, Rarity, Soulbinds, and the current level of Reborn.

The tables below show the affect of Levels, Rarity, Soulbinds, and Reborn on Might.

Hero Might Tables

Might by Level

The table below lists a Hero's Might at the specified level and Rarity.

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Level Common Common Rare Rare Epic Epic Legendary Legendary
1
(1Star)
100 120 200 350
2 110 135 230 390
3 120 150 260 430
4 130 170 290 470
5 140 185 320 510
6
(2Star)
150 200 350 550
7 170 230 390 620
8 190 260 430 690
9 210 290 470 760
10 230 320 510 830
11
(3Star)
250 350 550 900
12 280 400 620 1010
13 310 450 690 1120
14 340 500 760 1230
15 370 550 830 1340
16
(4Star)
400 600 900 1450
17 450 680 1020 1630
18 500 760 1140 1810
19 550 840 1260 1990
20 600 920 1380 2170
21
(5Star)
650 1000 1500 2350
22 750 1140 1700 2630
23 850 1280 1900 2910
24 950 1420 2100 3190
25 1050 1560 2300 3470
26
(6Star)
1150 1700 2500 3750
27 - 1812 2665 3998
28 - 1924 2830 4246
29 - 2036 2995 4494
30 - 2148 3160 4742
31
(7Star)
- 2260 3325 4990

Additional Might from Soulbind

The table below lists additional Might from Soulbinding a Hero.

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Soulbind Common Common Rare Rare Epic Epic Legendary Legendary
I +10 +15 +20 +30
II +15 +20 +30 +40
III +25 +30 +45 +55
IV +40 +45 +60 +75

Additional Might from Reborn

The table below lists additional Might from a Hero that has been Reborn.

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Reborn Common Common Rare Rare Epic Epic Legendary Legendary
I +100 +150 +150 +200
II +150 +250 +200 +350
III +250 +400 +350 +600
IV +500 +700 +600 +1200
V - - +1000 +1700
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